AFPC+Grapple Hook System
A downloadable tool
INSTALL NEW OR BOTH INPUT SYSTEM BEFORE DOWNLOAD
WARNING!!!!! FOR NEW PROJECTS ONLY WORKS ONLY WITH XBOX CONTROLLER
The AdvanceFPSController handles several subsystems:- Movement: Rigidbody velocity with acceleration, walking, running, and air control.- Look: Smooth camera pitch and yaw based on Gamepad input.- Jump: Single and optional double jump using physics impulses.- Crouch: Toggles capsule height and camera Y offset.- Grappling: Raycasts for grapple point, visual rope, spring simulation with swing and arc pull.- Rope Clamp: Prevents rope from stretching beyond maxVisibleRopeLength.- Audio: Plays shoot, hit, detach, and wind sounds using AudioSource.
Included formats
Unity
Technical details
Features
- Rigidbody-based first-person controller with smooth look and movement
- Jumping, crouching, and optional double jump
- Physics-based grappling hook system with:
- Rope swing using directional input
- Pull-in arc behavior
- Clamp system that enforces max rope length without teleportation
- Dynamic Bezier-based rope rendering
- Ground detection and fall speed limiting
- Audio system for grapple events and wind
- Optional tilt visual effect while swinging
- Fully configurable parameters for speed, force, and distance
- Designed for gamepad input via Unity Input System
- Script2
- mesh 1
- materials2
- prefab grapple hook
- prefab full player
Published | 2 days ago |
Status | Released |
Category | Tool |
Author | Lonsomebrotha |
Purchase
In order to download this tool you must purchase it at or above the minimum price of $20 USD. You will get access to the following files:
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